Kevin Kee


Geoffrey Rockwell and Kevin Kee, “The Leisure of Serious Games”, Game Studies 11:2 (May 2011).

Sean Gouglas, Jason Della Rocca, Jennifer Jenson, Kevin Kee, Geoffrey Rockwell, Jonathan Schaeffer, Bart Simon, Ron Wakkary, “The Role of Universities in Promoting Innovation; Report to the Social Science Humanities Research Council Knowledge Synthesis Grants on Canadaʼs Digital Economy” (2010). White Paper.

Kevin Kee et al, “Towards a Theory of Good History Through Gaming”, Canadian Historical Review 90:2 (June 2009).

“Computerized history games: Options for narratives”. Simulation & Gaming 42:4 (August 2011) (published online December 2008).

History Digital Media

Queenston 1812: The Bomber’s Plot (6843212 Canada Inc.), 2010, and

Niagara 1812: Return of the Fenian Shadow (6843212 Canada Inc.), 2011, and

Rob MacDougall


Devon Elliott, Robert MacDougall, and William J. Turkel, “New Old Things: Fabrication, Physical Computing, and Experiment in Historical Practice,” Canadian Journal of Communication, forthcoming. 

Robert MacDougall and Timothy Compeau, “Tecumseh Lies Here: Goals and Challenges for a Pervasive History Game in Progress,” in Kevin Kee, ed., Pastplay: Playing with Technology and History (Ann Arbor: University of Michigan Press, forthcoming).

Play the Past ( An academic weblog exploring the intersection of history, games, and play. Co-creator and contributor, 2010-present.

Talks, Lectures, and Events

“Tecumseh Lies Here: An Augmented-Reality Game for History and Heritage Education.” Game Beta Test, London, Ontario, September 2011.

“___ Lies Here: An Augmented-Reality Event for History Education.” Plenary Game Event, Interacting with Immersive Worlds Conference, St. Catharine’s, Ontario, June 2011.

William Turkel

Recent Work

“Hacking History, from Analog to Digital and Back Again,” Rethinking History 15, no. 2 (March 2011): 287-296.

WJ Turkel & Devon Elliott, “Making and Playing with Models: Using Rapid Prototyping to Explore the History and Technology of Stage Magic,” for Kevin Kee, ed. PastPlay: History, Technology and the Return to Playfulness (forthcoming).

WJ Turkel & Ian Milligan, “The Challenge of ‘High-Throughput’ Computational Methods,” for Barry Rodrigue, Andrey Korotayev & Leonid Grinin, eds. (submitted).

Devon Elliott, Rob MacDougall & WJ Turkel, “New Old Things: Fabrication, Physical Computing, and Experiment in Historical Practice” (submitted).

Tim Hitchcock & WJ Turkel, “The Old Bailey Proceedings, 1674-1913: Text Mining for Evidence of Court Behaviour” (submitted).


The Archive of Place: Unearthing the Pasts of the Chilcotin Plateau, Vancouver, BC: UBC Press, 2007.

Alan MacEachern & WJ Turkel, eds. Method and Meaning in Canadian Environmental History, Toronto, ON: Nelson, 2008.

Selected Research Funding 

with Alan MacEachern (principal investigator), Laura Cameron, Stephane Castonguay, Colin Coates, Matthew Evenden, Liza Piper, and Graeme Wynn. “NiCHE: Network in Canadian History & Environment,” SSHRC Strategic Knowledge Clusters Grant, 2007-14.

“Computational History,” SSHRC Insight Development, 2011-13.

“The Path to the Self-Replicating Machine,” SSHRC Research Development Initiatives, 2009-11.

with Dan Cohen, Tim Hitchcock, Geoffrey Rockwell (principal investigators), Joerg Sander, Bob Shoemaker, Stéfan Sinclair and Sean Takats. “Using Zotero and TAPoR on the Old Bailey Proceedings: Data Mining with Criminal Intent,” NEH/JISC/SSHRC Digging into Data Challenge Grant, 2009-11.