OARN 2012 Speakers
Keynote: Bruce Sterling
Bruce Sterling, author, journalist, editor, and critic, was born in 1954. Best known for his ten science fiction novels, he also writes short stories, book reviews, design criticism, opinion columns, and introductions for books ranging from Ernst Juenger to Jules Verne. His nonfiction works include THE HACKER CRACKDOWN: LAW AND DISORDER ON THE ELECTRONIC FRONTIER (1992), TOMORROW NOW: ENVISIONING THE NEXT FIFTY YEARS (2003), and SHAPING THINGS (2005). He is a contributing editor of WIRED magazine and writes a weblog. During 2005, he was the “Visionary in Residence” at Art Center College of Design in Pasadena. In 2008 he was the Guest Curator for the Share Festival. • Twitter: @bruces •
Speaker: Helen Papagiannis
Helen Papagiannis is a designer, consultant, and PhD researcher specializing in Augmented Reality (AR) in Toronto, Canada. Helen has been working with AR since 2005 exploring the creative possibilities for AR with a focus on content development and storytelling. She has presented her interactive work and research at global juried conferences and invited events including TEDx (Technology, Entertainment, Design), ISMAR (International Society for Mixed and Augmented Reality) and ISEA (International Symposium for Electronic Art). Prior to her augmented life, Helen was a member of the internationally renowned Bruce Mau Design studio where she was project lead on Massive Change: The Future of Global Design. • www.augmentedstories.com • Twitter: @ARstories •
Speaker: Gene Becker, Lightning Laboratories
Gene Becker is principal instigator in the mobile & services user experience design group at Samsung. Previously he founded Lightning Laboratories, an innovation consultancy specializing in human-centered mobility and 21st-century personal computing. Gene was AR strategist for the Dutch mobile augmented reality leader Layar, where he was responsible for building the US market & creative ecosystem for the Layar AR platform. At HP Laboratories, Gene led research and strategy for the Cooltown program in context-aware mobility & ubiquitous computing, managed a technology & business creation program in cloud services and led the worldwide product development program for HP’s extreme gaming and mobility brand Voodoo PC. Gene studied engineering and computer science at MIT and Stanford and lives in the San Francisco Bay Area, where he organizes meetups, classes and unconferences on AR and related topics. • http://lightninglaboratories.com/• Twitter: @genebecker •
Panelist: Jennifer Burkitt, CBC Children’s & Youth Programming
Jennifer is the Executive in Charge of Interactive Content for Children’s & Youth Programming at CBC where she provides strategic development and oversees interactive production for the preschool, school age and parents’ sites. She works closely with the broadcast team to deliver work that fluidly blends interactive and on-air initiatives as well as those that are stand alone digital projects. • www.cbc.ca/kidscbc •
Panelist: Nathan Kroll, Ad-Dispatch
Nathan has been recognized and awarded as the BDC Young Entrepreneur of the year, E&Y Entrepreneur of the year (technology), 2009, 2010, 2011 “Progress magazine fastest growing companies in Atlantic Canada”, 2009,2010, 2011 “Profit Magazine fastest growing in Atlantic Canada”.
In the past four years, Ad-Dispatch has created the Augmented Reality industry in Canada and in the last 2 years Ad-dispatch has exploded onto the US market. Ad-dispatch has been one of most active companies introducing AR to mainstream North America with products like Superhero AR (With the Avengers cinematic release), Webslinger (Spiderman Cinematic release) Turtles AR and a consumer product App called Boostar. Ad-dispatch has built and is building Augmented reality for Walt Disney, Marvel, Walmart, Old Navy, Target, Nickelodeon, 20th Century Fox, Warner Bro’s, Paramount, GM, Mattel, Absolut, Drambuie, Labatt Blue, NFL, MLB and more. • www.ad-dispatch.com •
Panelist: Gaia Dempsey, daqri
Gaia Dempsey is a founding team member and VP of Product at daqri. In February 2010 Gaia joined daqri to help create the world’s first-of-its-kind enterprise-class augmented reality platform. As a Co-Founder and VP of Product, she develops and executes product strategy to serve brands large and small, championing a design led ethos. Gaia also serves as the liaison for global educational and art-related partnerships. • www.daqri.com • Twitter: @daqri •
Panelist: Dr. Caitlin Fisher, York University’s Augmented Reality Lab/Future Stories
Caitlin Fisher, Canada Research Chair in Digital Culture, directs the Augmented Reality Lab in the Faculty of Fine Arts at York University. An international award-winning digital storyteller, Fisher is currently working to construct and theorize spatial narrative environments and create expressive software tools that enable artists and storytellers to make meaningful content using emerging technologies. • http://futurecinema.ca/arlab/ •
Panelist: Jim Dailey, Digital Delta Design
Jim Dailey has spent equal amounts of his professional career in advertising and education. Jim’s penchant for asking “What does this button do?” has earned him Certified Developer status with Junaio. Leading Digital Delta Design, he challenges his clients to break out of the “This is what we’ve always done” mentality, and focus more on asking “What can we do?”.
He lies awake at night asking himself, “Why don’t they get it?” He is married to beautiful Betsy, and has three clever children: Tess, Finn and Maeve. Of course, there’s the dog named Millie. • www.digitaldeltadesign.com •
Panelist: Irving Ho, XMG Studio
Irving is a co-founder and VP, Finance at XMG Studio, one of Canada’s largest independent mobile games developers. With 7 titles above 1 million installs and 3 titles that hit #1 worldwide, XMG Studio continues to push the envelope for high-caliber casual games. XMG was an early player in the AR space with Pandemica and most recently released its latest AR game, Ghostbusters Paranormal Blast Mr. Ho is a veteran of the Finance industry with 10 years of experience in Equity Research (covering wireless technology) and Portfolio Management. • www.xmg.com •
Paul J. Travers, Vuzix
Paul J. Travers is the founder of Vuzix and has served as President and Chief Executive Officer since 1997 and as a member of our board of directors since November 1997. Prior to the formation of Vuzix, Mr. Travers founded both e-Tek Labs, Inc. and Forte Technologies Inc. He has been a driving force behind the development of Vuzix Video Eyewear products. With more than 20 years experience in the consumer electronics field, and 13 years experience in the virtual reality and virtual display fields, he is a nationally recognized industry expert. He holds an Associate degree in engineering science from Canton, ATC and a Bachelor of Science degree in electrical and computer engineering from Clarkson University. Mr. Travers resides in Honeoye Falls, New York, United States. • www.vuzix.com/ •
Panelist: Ken Reddick, Founder, Creative Director – Meld Media
Ken is a designer and creative director with over 15 years of experience. Prior to founding MELD in 2001, he was art director at ICE Integrated Communications & Entertainment, a global pioneer, where he developed creative solutions and oversaw production for clients such as ATI, IBM, Nortel, Alias, and PriceWaterHouseCoopers. His work helped to establish corporate identities through the use of 2D/3D design and animation for print, TV, interactive and live events.
In Ken’s view, “Every new technology, combined with well-established design and communication principles, gives us another way of bringing an idea to life, and another way of engaging people in a brand, a product, a story or an experience. • http://meldmedia.com/•
Session Leader: Dr. Shawn Graham, Carleton University
Shawn Graham is an archaeologist and digital humanist. His work surveys the ways new media are used to construct cultural heritage knowledge, from the perspectives of practicing archaeologists, historians, and the wider public. He explores the rhetorics implicit in different ways of encoding digital tools, and the effects these have on consuming/creating archaeological and historical data. His work in the digital humanities has been published in archaeological journals and specialist digital humanities publications. • http://dhcworks.carleton.ca/history5702 • Twitter: @electricarchaeo •
Session Leader: Dr. Eric Harvey, CIMMI
Dr Harvey is an experienced systems engineer who possesses more than 20 years of experience in systems development, research related work and project management. He worked for many years in a research organization (INO, Quebec City) as a researcher in industrial vision sensors and in metrology. He also worked in industry as a systems engineer in product development (Telops and Exfo, Quebec City) for remote sensing and telecommunication applications. Within the CIMMI organization, he is director of the applied digital imaging sector. As systems engineer, Dr Harvey leads many projects related to augmented and virtual reality, Kinect sensor applications and digital imaging analysis tools. • www.cimmi.qc.ca •
Session Leader: Estelle Havva, National Research Council Canada Industrial Research Assistance Program (NRC IRAP)
Prior to working as an Industrial Technology Advisor at NRC IRAP, Estelle was a technology and financial consultant, she advised one of South Korea’s largest companies on raising a global venture fund and has also consulted small to medium size technology companies on expanding their sales to overseas markets. Estelle also assists in teaching courses at the University of Toronto: The Business of Software (Undergraduate Level) and Technology Strategy (MBA level). 1999-2005, Estelle was Vice-President & Partner of TechnoCap, a $ 250 million early-stage high tech private venture capital fund. She assisted TechnoCap’s investee companies evolve from start-up to commercialization. Estelle was board observer and advisor to many of TechnoCap’s portfolio companies. Estelle’s six years with TechnoCap is complemented by ten years in business and financial analysis plus ten years in technology, marketing, sales and business management with global corporations such as Bell Canada, Alcan, Monenco/Agra, Air Products and Domtar. • www.nrc.gc.ca/irap • www.nrc-cnrc.gc.ca/eng/people/havva_estelle_7329.html
Session Leader: Robert MacDougall, Western University
Rob MacDougall is a historian of the United States and Canada with a special interest in digital history, information and communication technology. He is the Associate Director of the University of Western Ontario’s Centre for American Studies. He was offered a Cabot Fellowship for Innovation in Teaching at Harvard University in 2004-2005 for a proposal to integrate digital technologies into education at Harvard. Dr. MacDougall is an award-winning game designer. • Twitter: @robotnik •
Session Leader: Brian Mullins, daqri
Brian Mullins is a visionary and a pioneer in the field of augmented reality. He studied engineering at the US Merchant Marine Academy, after which he helped to develop systems that employed some of the earliest vision based mixed reality technologies while working in the field of simulation at the U.S. Department of Transportation, and later at the Space and Naval Warfare Systems Command in San Diego, CA. He is currently the Founder and CEO of Santa Monica, CA based daqri, creator of enterprise class augmented reality technologies and solutions. • www.daqri.com • Twitter: @mrlaserbeam •
Session Leader: Andrew Roth, Future Cinema Lab
Andrew Roth is technology manager of the Future Cinema Lab and lead developer in the Augmented Reality Lab at York University in Toronto. As an artist and researcher, he has collaborated in interactive installations, augmented reality experiences, and the creation of tools for digital media artists at multiple institutions across Canada. • www.futurecinema.ca • Twitter: @arlabrat •
Session Leader: Dr. William Turkel, Western University
William Turkel is an Associate Professor in the Department of History at Western University. He is the Director of Digital Infrastructure for NiCHE: Network in Canadian History & Environment, a SSHRC-funded strategic knowledge cluster. He was also the primary investigator for “Place-Based Computing for Environmental and Public History” (funded by a SSHRC RDI grant) and “Interactive, Ambient, and Tangible Devices for Knowledge Mobilization” (funded by a SSHRC ITST research grant). He has been programming for about 30 years and received his Ph.D. from M.I.T. • williamjturkel.net • Twitter: williamjturkel •
Melissa Shiff, University of Toronto
Melissa Shiff is an Assistant Professor in the Department of Art at the University of Toronto and the director of the Mapping Ararat project for which she was awarded a SSHRC (Social Sciences and Humanities Research Council) Insight Development Grant. Mapping Ararat uses augmented reality and virtual cartography to reanimate Mordecai Noah’s 1825 plan to turn Grand Island New York into a Jewish homeland. Shiff is a video, performance, and installation artist whose work engages Jewish cultural memory, repurposing museum collections, and animating the archive using digital technologies. Her highly acclaimed video sculpture ARK was the keynote project for the Jewish Museum in Prague’s centennial year celebration in 2006. Her works have been exhibited internationally at such prominent venues as The Israeli Center for Digital Art, Contemporary Jewish Museum San Francisco, Jewish Museum New York and Beit Hatfutsot Tel Aviv as well as at Nuit Blanche in Toronto and Concordia University in Montreal. • www.melissashiff.com •
Dr. Louis Kaplan, University of Toronto
Louis Kaplan is Professor of History and Theory of Photography and New Media, University of Toronto, and Chair, Department of Visual Studies, University of Toronto, Mississauga. He is also affiliated with the Knowledge Media Design Institute and the Centre for Jewish Studies at the University of Toronto. He serves as chief researcher and theorist on the Mapping Ararat project that uses augmented reality and virtual cartography to reanimate Mordecai Noah’s 1825 plan to turn Grand Island New York into a Jewish homeland. Professor Kaplan has published widely in such areas as photography studies, art history, Jewish studies, visual culture, and digital humanities. Professor Kaplan is the author of numerous books and over fifty essays. His acclaimed book Laszlo Moholy-Nagy: Biographical Writings (Duke University Press) was translated into Chinese and published by the Zhejiang Photographic Press in 2010. • http://www.utm.utoronto.ca/dvs/louis-kaplan •
Session Leader: Tobias Wiegand, President of morro images Inc.
Tobias founded morro images Canada – a VFX an 3D animation company – in April 2009. He is also the co-owner of morro images Germany located at the Babelsberg Film Studios. He is a member of the Advisory Committee of nGen – niagara interactive media generator as well as technology partner at The Generator at One.
After finishing a three year apprenticeship in Digital Media Design and graduating from The German Film School in 2004, he started his first company QUADRIGAFX which eventually became morro images now employing around 30 people on both continents.
Tobias has been nominated for and won several awards with his companies’ work both in Germany and Canada. He has also been teaching in Germany and Canada – for example at Brock University or The Babelsberg Film School.
Apart from 3D animation and VFX, Tobias’ special interests lie in high-tech areas such as 3D Scanning, 3D printing, Motion Capturing and Augmented Reality, in which his company is always investing R&D efforts. • www.morroimages.com •
Conference Organizer: Dr. Kevin Kee
Kevin Kee is the Canada Research Chair in Humanities Computing and Associate Professor at the Centre for Digital Humanities at Brock University, as well as the Project Director of OARN. He has been a Director and Project Director of History New Media at the National Film Board of Canada, and the principal investigator of numerous projects researching and developing simulations for history. He directs the Simulating History Research Lab at Brock University, and leads the Simulating History and Playing with Technology in History Projects. He has written a book and articles on history computing and Canadian cultural history, and developed history web sites, simulations and games. He also leads a company that develops interactive media for learning and entertainment. He is a recipient of an Ontario Early Researcher Award. • http://kevinkee.ca/ • Twitter: @kevinbkee
*Speakers subject to change without notice.
- Dr. Kevin Kee
- Jeff Chesebrough, nGen
- Dr. Caitlin Fisher, York University’s Augmented Reality Lab
- Mathijs Gajentaan, Winvolve
- Kim Gibson, OMDC
- Irving Ho, XMG Studio
- Dr. Rob MacDougall, Western University
- Dr. William Turkel, Western University
- Kathleen Webb, DATA